Mobile App (iOS + Android)

A cross-platform app through to both stores, including the review round nobody budgets for.

6 categories22 tasks265h - 526h estimated

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Quoting a mobile app means quoting two platforms, one codebase and a review process you do not control. This template covers a cross-platform build through to both stores in 22 tasks across Discovery & Planning, Design, App Foundations, Features, Backend & Integration and Release, with an hour range on every line.

The budget killers in mobile work are rarely the headline features. They are the foundations - navigation, state, offline behaviour, push notifications - and the release round: store assets, review rejections and the fixes each rejection forces. Both get their own categories here, priced up front, so neither turns into unbilled surprise work at the end of the project.

Copy the breakdown into your workspace with one click, then shape it with your team: rename tasks, drop what your project does not need, and tighten the ranges to your own velocity. The estimate stays a living document the whole team edits at once.

What's in this estimate

Discovery & Planning

Estimated time (h)

Kick-off and scope workshop

Scope, platforms, minimum OS versions and what ships in v1.

4.0 -  8.0

Platform and framework decision

Native or cross-platform, and the consequences priced honestly.

4.0 -  8.0

Store accounts and provisioning

Developer accounts, certificates, profiles and signing. Slow more often than hard.

3.0 -  6.0
Hours
11.0 - 22.0

Design

Estimated time (h)

User flows

The paths through the app, agreed before any screen is drawn.

8.0 - 16.0

UI design for iOS

Visual design for the full screen set on the primary platform.

24.0 - 40.0

Platform adaptation for Android

Material patterns, navigation differences and platform-specific components.

8.0 - 16.0

App icon and store screenshots

Icon set, store artwork and the framed screenshots each store requires.

6.0 - 12.0
Hours
46.0 - 84.0

App Foundations

Estimated time (h)

Project setup, CI and build variants

Repository, signing in CI, debug and release variants for both platforms.

12.0 -  24.0

Navigation and app shell

Tab or stack navigation, deep-link-ready routing and the shell.

10.0 -  20.0

Design system and shared components

Typography, colours and the component set every screen is built from.

16.0 -  32.0

Offline storage and caching

Local persistence and the sync behaviour when the network is not there.

12.0 -  24.0
Hours
50.0 - 100.0

Features

Estimated time (h)

Onboarding and authentication

First-run flow, signup, login and social or biometric auth.

16.0 -  28.0

Core feature screens

The app itself. Split this per feature before sending the quote.

60.0 - 120.0

Push notifications

Provider setup, permissions, payload handling and deep-linked opens.

10.0 -  20.0

Deep linking

Universal links and app links, including the association files.

6.0 -  12.0

In-app purchases

Products, purchase flow, restore and receipt validation.

12.0 -  24.0
Hours
104.0 - 204.0

Backend & Integration

Estimated time (h)

API integration layer

Client, models, error handling and token refresh against the backend.

16.0 - 32.0

Crash reporting and analytics

Crash reporting, event tracking and release health per version.

4.0 -  8.0
Hours
20.0 - 40.0

Release

Estimated time (h)

Device testing matrix

Real devices across screen sizes and OS versions, both platforms.

16.0 - 32.0

Beta distribution

TestFlight and Play internal testing, plus collecting tester feedback.

6.0 - 12.0

Store listings and submission

Descriptions, privacy declarations, ratings and the submission itself.

8.0 - 16.0

Review feedback and resubmission

Store rejections are routine. Quoting zero here is how projects run over.

4.0 - 16.0
Hours
34.0 - 76.0
Tasks

22

Hours

265.0 - 526.0


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One click copies all 22 tasks into your workspace - then edit the hours with your team to fit the project in front of you.

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